DayZ krijgt betere zombies

DayZ Standalone krijgt 'betere' zombies, zo maakt de ontwikkelaar bekend op zijn blog. Verder moeten dieren slimmer en realistischer bewegen en het inventorysysteem verbeterd worden.

“Our major focus has been on establishing the architecture, both in the team and in the game, in order to deliver best in the future. This involved us drastically increasing the size of the team working on the game. This had a severe short-term impact on our progress as our existing team had to devote time and resources to training and planning. The new zombie pathfinding is a good example of this approach beginning to produce results.”

“Because the system is now unified it means that more efficient (and more natural) pathfinding solutions are available to the AI, at a fraction of the performance cost as before,” aldus Rocket, de ontwikkelaar achter de game.

“Performance optimizations can be very significant. Currently the team are working on parallelizing the AI pathfinding function so it can operate on a separate core. With all new functionality we are developing in this way, unfortunately that means that it can take longer for us to develop but the results for performance can be massive.”

Hoewel er nog steeds pas een alfa-versie van de game beschikbaar is, is het toch al erg populair.

DayZ (Foto: Novum)