S.T.A.L.K.E.R. patch komt eraan
GSC heeft aangegeven aan de onderstaande issues te werken:
"[...]
AI* Added avoiding dynamic obstacles for NPCs
* Added enemy priority function v fixes incorrect NPC reaction on player-s attack
* Changed the second part of the enemy search algorithm v having lost the player, the NPCs will no longer be baffled
* Added correct reaction on shots and loud sounds coming from the player (only) on close distances. RenderPerformance
* Dual core optimization
* 10-15% FPS increaseGameplay
* Added new game mode v freeplay; activated after the end of the game
* Added the possibility for any character will be able to go to any smart-terrain
* Fixed the ultra-intense vibration of the grass
* All monsters drag now the corpses correctlyPhysics
* Fixed the situations when the physics get stuck in the floor or in the thin walls
* Fixed the situations when the dead bodies disappearNetwork
* Reduced the traffic and lags
General
* Fixed problems with OS Vista 64
* Added saved games converter
* Added MOD Tools support
[...]"