Bioware's Dragon Age eindelijk onthuld

Bernd (Retuobak)
Het heeft even geduurd, maar Bioware zal in de eerste uitgave van Games for Windows magazine dan eindelijk Dragon Age, haar eerste PC-exclusive RPG in lange tijd onthullen. Bioware, de ontwikkelaar verantwoordelijk voor onder andere NeverWinter Nights, Baldur's Gate en Star Wars: Knights of the Old Republic, is al geruime tijd bezig aan Dragon Age. Op 1UP.com vinden we een aantal teasers voor de feature in het blad:

- The story is dark-much darker than the usual BioWare fare-and influenced by "realistic" modern fantasy like George R. R. Martin's A Game of Thrones.

- The game uses an evolved "tactical real-time combat" style of Baldur's Gate, only in 3D-you queue up orders for multiple party members, pause the game when you need to think, and your party members will be able to execute coordinated attacks.

- Large-scale creature combat will have your characters doing stuff like ducking between legs and jumping on backs of monsters (dare we say dragons?).

- Even though Dragon Age isn't a D&D game, per se, BioWare is sticking close to those roots with the class and rules systems.

- The game uses a "modified" version of the Mass Effect conversation system we're all so keen on.

- Depending on the type of character you choose, the game offers multiple different "origin stories"-meaning the first few hours of the game will be totally different depending on which character archetype you choose.

- The game's actually coming out in late 2007 or early 2008.

- Bono makes a surprisingly good mentor.

Ook gaf men vast een screenshot vrij: